I Tested the Oculus Rift — and Yes, It’s as Awesome as It Sounds!

Did you know the idea of virtual reality has been around for over a century? Well, that’s if you count stereoscopic photos and viewers.  Do you remember the promise of VR back in the 90’s? It was going to be the next big thing. We had things come out like Nintendo’s Virtual Boy, and even SEGA attempted to take a crack at it with their SEGA VR Headset (which never left the prototype phase).

We were all so ready for the future. Well, now that future is here; systems like the HTC Vive, PSVR, and Oculus Rift have been available to the public for a couple years now, and, spoiler alert, they’re incredible! I actually purchased my own Oculus Rift just over a year ago. So now with a year of use under my belt, let me tell you why the Oculus Rift is just as good as it sounds, if not better.

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mike with oculus rift

As of this writing, the Oculus Rift retails for $399 USD. That’s not bad considering back in the day, the Virtual Boy retailed at $180, and the Rift is absolutely 2.22 times better (trust me, I did the math). I even got mine during the “Summer of Oculus,” which dropped the price permanently to where it’s at now.

Just make sure your PC is up to par, or else it won’t even run. I don’t mean that it’ll look bad graphically or just have a terrible frame-rate, I mean you won’t even be able to install it. I know this for a fact as I tried to install it on an older PC of mine while waiting for my new rig to come in (which ended up costing about $1400). You might consider that a “hidden” cost, IF you have to upgrade, but who knows – maybe your PC is already up to snuff, and you’re ready to go. Thankfully the people at Oculus have developed a compatibility check tool.


What’s in the Box?

whats in the box

When you get your Rift, it comes in a very nice box (that you can absolutely use as a carrying case when you inevitably want to show it off to friends and family that may not live in-town). In it is the headset itself, two touch controllers, and two sensors. Let’s go over these individually.


The Sensors

the sensors

The Rift sensors are basically “camera-like” devices on stands. They aren’t cameras in the traditional sense though. They’re used to tell your computer where your headset and controllers are in the virtual space. Though it only comes with two, you can purchase extra to allow for what’s called Room Scale. Room Scale allows for you to have a full 360° area of play, whereas two just allow for 180°. Now that doesn’t mean you can’t turn around, but if you do, the sensors will have a much harder time sensing the controllers and headset, and you may lose some tracking.


The Controllers

the controllers

These are called Touch Controllers. Not only do they have your normal buttons, but also the face of the controller is touch sensitive. It knows when your thumb is resting on it. These are your “guide” to the virtual world. Sure, you CAN use an Xbox controller, but it’s not the same. These give you virtual hands you can use to manipulate the virtual world.

Now, I personally find these way more comfortable than the Vive controllers, and I much prefer the physical analog sticks over the touch pads. The only issue I can think of is actually a positive and negative at the same time. The controllers run on batteries (1 AA each). I love that because if one dies, I can swap it out instead of having to plug them in, charge them, and wait.

However, the battery compartment covers are magnetically held on, which again, great…except for sometimes, they become hard to move, as you have to slide them off, and if you’re hands are slippery from sweat or whatnot, you’re not removing them.

And just a note of caution…USE THE STRAPS! There have been too many people who’ve flung their controllers into their TVs.


The Headset


I have saved the best piece of the set, and most obvious, for last. The Rift headset is super comfortable. It comes with a foam padding that rests on your face and blocks out most light. You can see a little bit if you look down your nose, but I think that allows you to see out without having to totally remove the headset, and once you start playing, you don’t even notice it since you’ll be pretty immersed.

The faceplate can be swapped out for aftermarket ones. I highly recommend you do this, one, because it allows you to use the material you find most comfortable, and two, because the foam does a wonderful job soaking up your sweat and if you’re playing with friends, no one wants to use your sweat drenched face plate, so it’s more sanitary.

As for the view itself, there can be some god rays, but those never really bothered me, and the graphics really depend on what graphics card your running. Mine isn’t the top of the line, but again, the immersion really just let’s you forget about all of that. (I still don’t think my mom forgives me for accidentally punching her fan when trying to jump up to grab a gun in Robo Recall.)

On top of all that, it comes with built in headphones unlike the Vive and PSVR where you need your own (say hello to more cords). Are they the greatest in the world? No. But they’re pretty damn good, and not having to buy/add your own is a huge bonus in my eyes. Plus, they’re detachable if you really feel inclined to use your own set.

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